Back to Synergies


Power Rune Dominance
Power Rune Dominance
Trio
Medium
Early Game
Mid Game
Focuses on controlling Power Rune spawns and utilizing their benefits effectively

Kelvin

Warden

Mo and Krill
Overview
Key Strengths
- Strong objective control
- Excellent sustain
- Good at both securing and using Power Runes
Preferred Lanes
York
Park
Game Phases
Early Game
Mid Game
Key Items
Rapid Recharge
Restorative Shot
Combo Execution
Kelvin secures areas with Ice Path, Warden provides coverage, while Mo & Krill sustains the team during Rune contests
Hero Roles

Kelvin
Tank
Controls space around Rune spawns

Warden
DPS
Provides sustained damage and zone control

Mo and Krill
Support
Keeps team healthy during extended fights