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Power Rune Dominance

Power Rune Dominance

Trio
Medium
Early Game
Mid Game

Focuses on controlling Power Rune spawns and utilizing their benefits effectively

Kelvin
Kelvin
Warden
Warden
Mo and Krill
Mo and Krill

Overview

Key Strengths

  • Strong objective control
  • Excellent sustain
  • Good at both securing and using Power Runes

Preferred Lanes

York
Park

Game Phases

Early Game
Mid Game

Key Items

Rapid Recharge
Restorative Shot

Combo Execution

Kelvin secures areas with Ice Path, Warden provides coverage, while Mo & Krill sustains the team during Rune contests

Hero Roles

Kelvin

Kelvin

Tank

Controls space around Rune spawns

Warden

Warden

DPS

Provides sustained damage and zone control

Mo and Krill

Mo and Krill

Support

Keeps team healthy during extended fights